﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Model
{
    public enum BattleEventType
    {
        FreshUI,
        ShowWindow,

        BattleStatusSwitch,
        CardMove,
        DamageCal,

        TurnStart,
        TakeAttack,
        TakeDefence,
        FightStart,
        AttackSuccess,
        DefenceSuccess,
        FightEnd,
        BattleEnd,
        GorgeousCal,
        GetGorgeous,
        HpChange,
        PowerChange
    }
}
